Below are the terms and conditions of business by which Football7s accept participants to their events. Participants include individuals and teams who wish to take part in any FOOTBALL7s competition. We do not accept participants on any other terms. These Conditions do not affect your statutory rights.




1.1.    When a team joins a FOOTBALL7S league either by phone, internet or post they are forming a contract subject to these Terms and Conditions with FOOTBALL7S and are committing to the duration of at least one season.

1.2.    Participants agree to abide by the League and Playing Rules as published on the website and sent to the nominated captain upon entry.

1.3.    FOOTBALL7S reserve the right to refuse entry of any Participant, team or organisation from its competition without giving a reason; or exclude any Participant, team or organisation from its competition for breaches of these Conditions or of the Playing Rules or in respect of any misconduct whatsoever by its team Participants or supporters or associates of the same.



1.4.1. Teams are asked to arrive 15 minutes prior to scheduled kick off times and sign in with the league manager.

1.4.2. Teams must be on the pitch and ready to begin the match at the appointed kick-off time.

1.4.3. If a team is more than 5 minutes late their opponents, and where the game may not be extended afterwards due to league constraints,  the present team may claim a 1 – 0 head start, and at the referees discretion a 3 – 0 win (and deduction of 3 points to the losers).



2.1.    Entries will be accepted on a first come, first served basis.

2.2.    A set number of teams can be accepted into the competition and any Teams that miss out will be placed on a waiting list.

2.3.   It is the responsibility of the team organizer to register all of their players on to the league management system before the start of the first game

2.4.   You can continue to register players throughout the competition

2.5.   Teams may register up to 15 Players for 7-A-Side

2.5.1.      For 7-A-Side Leagues a maximum of 12 players per game maybe used

2.6.    Players must play four games for their team to be eligible to participate in semi-finals and finals. Registered Players

2.7.    Should a team wish to field an unregistered player, permission should be sought from the opposing team captain before the game commences.

2.8.    Any team playing unregistered players or a suspended player will automatically lose the game 5 – 0 and may have further points deducted.




3.1.    The game fee, as stipulated in the QUICK INFORMATION section of these terms and Conditions shall be determined by FOOTBALL7S, this may change from time to time.

3.2.    The match fees are payable before the Season commences

3.3.    Payments can be made;

3.4.    By Direct Credit into Acc: High Five Football: Kiwibank - 38 9011 0479943 00

3.5.    (Please make sure you include your team name, or reference number, as a reference otherwise we will not be able to match the payment up to your team.

3.6.    “Cash on the night” direct to league manager

3.7.    “Online, by credit card” using PAYPAL and available to registered players.

3.8.    A GST Tax Invoice will be issued if specifically requested by the team.

3.9.    Any leniency granted in this regard does not jeopardise our rights to claim this money in the event of non-payment.

3.10.  If the full match fee is not received before the season, for any reason, FOOTBALL7S maintains the right to implement the ‘No Pay – No Result’ procedure

3.11.  League Fees are not refundable; however should a suitable, paying replacement team be found management will be in a position to offer a refund.

3.12.  Any outstanding monies will be forwarded to Debt Collection Agency for collection. Any collection costs charged by the Agency will not be the responsibility of FOOTBALL7S and will be liable by the Captain / Manager

3.13.  The team captain is responsible for all team underpayments and match fee arrears.

3.14.  FOOTBALL7S reserve the right to withhold any trophies and prizes from teams that have monies owing from debt accrued throughout any season(s).




4.1.    Draws & Results will be published on the website of the competition.

4.2.    All games will be confirmed via email / and or txt. There may be times that the draws will be delayed for reasons such as new rounds and semis/finals. We appreciate your patience and understanding at this time.

4.3.    Game times change from time and thus while the entire season’s draw is on the website, management reserve the right to make week to week amendments.

4.4.    Management will endeavor to have results published within 12 hours after the game and will endeavor to have the correct draws displayed at least 4 days before play.




5.1.    The captain is wholly responsible for his / her team’s conduct towards the referee.

5.2.    FOOTBALL7S will not tolerate referee abuse and any infringement of the referees rights could lead to the guilty player being banned from the season with no refund

5.3.    Referees will be provided and the Referee’s decision is binding and final.

5.4.    If you are interested in becoming a Referee please contact us.


6.     UNIFORM


6.1.    All players must wear identical coloured shirts *

6.2.    Suitable footwear must be worn. Astro shoes are recommended but football boots with moulded blades or moulded studs are acceptable

6.2.1. No spikes, football boots (with removable sprigs), and boots with metal cleats are allowed.

6.3.    Please see our website for a full list of the special usage rules for all synthetic pitches

6.4.    Teams have 2 weeks grace from the first playing night to have regulation shirts, after which teams will forfeit 1 point per game and/or will not be allowed to take the field. This will be monitored. *

6.5.    We will supply bibs for teams with matching uniforms, but these are not to be used as your team uniform

6.6.    *An exception may be granted by management but this is not a right.




7.1.    Please adhere to the Playing rules as published on the FOOTBALL7S website.

7.2.    The season will consist of:

7.2.1. Grading rounds. These can range from as many as 1-3 weeks

7.2.2. Competition rounds. Usually 3-8 weeks but may vary due to team numbers

7.2.3. Semi-finals night. All teams play on this night

7.2.4. Finals. All teams play on this night

7.3.    Time slots will be 40 minutes




8.1.    If a team is absent for a fixture without giving proper notice the opposition shall be awarded the game.

8.2.    Defaults are taken seriously as this is not fair on the opposition, Referee or On-field Co-ordinator.

8.3.    If your team is going to default a game you must give FOOTBALL7S at least 24 hours’ notice.

8.4.    A full match fee will be imposed on teams that do not give sufficient, or any, notice

8.5.    If your team is short of players, FOOTBALL7S recommends your team show up for a friendly game. The Module Co-ordinator/Referee will try to help find fill-ins. No team likes showing up to find they have travelled to the game to find no game at all, please be considerate.

8.6.    Please note: A team will be considered to have defaulted should they not field a team within the first ten minute period of the game.

8.7.    If your opposing team has defaulted, FOOTBALL7S will arrange a friendly game and will award a 5-0 Victory.




9.1.    Points - 3 for a win, 1 for a draw, 0 for a loss, -3 for a default

9.2.    If at the end of the qualifying round two teams have equal points,

9.2.1. The team who beat the other team will be placed ahead

9.2.2. If still undecided, the difference between the goals scored for and those scored against will be collated and the team with the highest point’s differential will be placed ahead.

9.2.3. If still undecided, the team with the most goals scored for will be placed ahead.

9.3.    In all situations if the result is still a draw after each step has been applied, a toss of the coin will decide.




10.1.  The On-field Co-ordinator will have a First Aid Kit for emergencies.

10.2.  It is the responsibility of the teams to provide their own strapping tape and Ice Packs.




11.1.  As all of our competitions are played on the latest fully synthetic fields we will only cancel if there are extreme weather conditions. Such as Lightening. We do NOT cancel because of cold weather and rain.

11.2.  Cancellations will be communicated via email and our website




12.1.  Due to the social and fun nature of our competitions, protests and appeals are a rarity. Most matters can usually be dealt with without having to a formal procedure.

12.2.  An automatic two game suspension can be placed on any player who is ordered off the field by a Referee.

12.3.  Three blue card awarded against any one player can result in an automatic two game suspension.

12.4.  FOOTBALL7S reserves the right to suspend any player whose conduct is in breach of the spirit of the game.

12.5.  Protests and appeals must be submitted within 24 hours of the completion of the game or 30 minutes in events where 24 hours is not applicable i.e. finals.

12.6.  Any issues with the management of the competition, grounds or other issues outside of general competition queries can be addressed to Marc Prenty  –



13.1.  Prize-giving will be held after the finals on that respective night.

13.2.  Prize-Giving Venues will be confirmed closer to the time.

13.3.  Remember team members will only receive a prize if they are at the prize-giving!




14.1.  All participants understand that these events are contact sports and contain an element of risk to the person participating.

14.2.  FOOTBALL7S takes care to select suitable and safe venues and able referees. But all participants agree and understand that FOOTBALL7S does not own or have exclusive occupation of premises used for Competition Fixtures; has little or no control in respect of persons admitted to premises (including adjacent pitches and surrounding perimeters) during Competitions and have little or no control as to how premises are used and left before and / or after Competitions.

14.3.  Team Captains are responsible for ensuring that they do not allow their team Participants to commence a game until and unless satisfied that the surface and other conditions are safe for the activity in question having due regard to the characteristics of their team Participants.

14.4.  Participants must report to FOOTBALL7S at the earliest opportunity any perceived dangers, violence (or threats of the same), or any other misconduct of whatever type.




15.1.  FOOTBALL7S shall provide its services with reasonable skill and care and to a reasonable standard.

15.2.  In so far as FOOTBALL7S is in breach of the agreement and the breach is capable of remedy, FOOTBALL7S will use its very best efforts to provide a solution mutually acceptable to FOOTBALL7S and the Participant.

15.3.  Notwithstanding the above, in the event of FOOTBALL7S:

15.3.1.    breaching the agreement or committing any tort, including the negligence or negligent misstatement of its servant or agents; and / or

15.3.2.    being in any breach of any statutory or common law duty of care will have no liability to Participants save that FOOTBALL7S will indemnify the Participant in respect of any death or personal injury caused thereby and in respect of which no limitation or exclusion is intended;

15.4.  Without prejudice to the generality of the above, in no event shall FOOTBALL7S be liable for:

15.4.1.    any damage to property whether arising directly or indirectly from any breach or tort;

15.4.2.    loss of income, or profit, revenue, goodwill or anticipated savings whether arising directly or indirectly from any breach or tort;

15.4.3.    loss or damage;

15.4.4.    any indemnity in respect of the items listed directly above.

15.4.5.    without prejudice to the generality of the above, the liability of FOOTBALL7S for all the losses caused by a breach or tort giving rise to a claim shall be limited to damages of 3 times the total amount paid by the Participant to FOOTBALL7S pursuant to the Competition in respect of which the breach or tort shall occur, and which both FOOTBALL7S and the Participant have considered and agree is a reasonable sum given the respective positions of the parties and the types of direct losses likely to occur.




16.1.  FOOTBALL7S may subcontract the performance of any of its obligations under this Agreement to any person without notice. Where FOOTBALL7S does subcontract its obligation under this agreement FOOTBALL7S shall not be responsible for every act or omission of the sub-contractor.

16.2.  This Agreement shall not otherwise be assignable by the Team Captain without the prior written consent of FOOTBALL7S. FOOTBALL7S may assign this Agreement to any person.

16.3.  FOOTBALL7S shall not be liable for any loss or damage cause by delay in the performance or non-performance of any of its obligations where the same is occasioned by any cause whatsoever that is beyond FOOTBALL7S's reasonable control including but not limited to an Act of God, war, civil disturbance, un-preventable flood, failure or neglect on the part of any utility supplying electricity, gas or water, the unavailability of or the prevention of access to premises, governmental regulations, prohibitions or enactments of any kind, strike, lock-out or trade dispute (whether involving its own employees or those or any other person), difficulties in obtaining staff or materials, breakdown of machinery, fire or accident or loss of premises. Should any such event occur the FOOTBALL7S may cancel or suspend the Agreement without incurring any liability for any loss or damages thereby occasioned.

16.4.  This contract shall be governed by New Zealand Law and shall be subject to the sole jurisdiction of New Zealand Courts.


    17. RESPECT

17.1.  Football7s believes the game should be enjoyed by everyone involved

17.2.  Please show respect to officials, opposition, and spectators.

The decision of Football7s management in all matters pertaining to the administration of the competition is final

17.3.  Football7s management may overturn any rule if they feel a team is deliberately using an interpretation of the rules to gain an unfair advantage